Dark Souls: The Board Game – can the tabletop version rekindle the flame?
Image by Polygon [10 min read] Intro - The First Flame The Age of Fire - Video Games The Age of Dark - Return to Tabletop Final Thoughts - The Cycle Continues Intro - The First Flame I discovered tabletop and video games almost at the same time, back in the late ’80s. Dungeons & Dragons and the Commodore 64 — those were heady days that sparked a lifelong fascination with how people play, and how design shapes that experience. Video games owe an enormous debt to tabletop’s early innovations. From centuries-old miniature wargames came the foundation for turn-based tactics like XCOM . From Risk and its 1950s cousins, we inherited the DNA of grand strategy games such as Civilisation . And from Dungeons & Dragons — itself born from wargaming in the 1970s — came the blueprint for computer roleplaying games: stats, hit points, experience, progression. Even a predominantly action-focused title like Dark Souls draws deeply from those mechanics. It was while playing Dark S...